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139 (Max): Automatically Save VRay Render Elements 7 Jan 2012 | 09:57 am
Activate and set up the render elements you’ll need for compositing. Next, activate the “VRay FRAME BUFFER”. Inside the VFB rollout, check the “SAVE SEPARATE RENDER CHANNELS” check box and click “BROW...
139 (Max): Automatically Save VRay Render Elements 7 Jan 2012 | 12:57 am
Activate and set up the render elements you’ll need for compositing. Next, activate the "VRay FRAME BUFFER”. Inside the VFB rollout, check the “SAVE SEPARATE RENDER CHANNELS" check box and click “BROW...
138 (Max): Drag N' Drop Bitmaps 13 Dec 2011 | 05:52 am
Quickly create Bitmap maps in the Slate or Compact material editor by dragging your file from any explorer window to the editor. If you drag it to a slot in the Compact editor, it will create a stand...
138 (Max): Drag N' Drop Bitmaps 12 Dec 2011 | 08:52 pm
Quickly create Bitmap maps in the Slate or Compact material editor by dragging your file from any explorer window to the editor. If you drag it to a slot in the Compact editor, it will create a stand...
137 (Max): Move Vertex Along Edge 19 Nov 2011 | 05:27 am
If you’ve ever been working inside an Edit-Poly modifier and needed to move vertices along a non-ortho edge, you’ve realized it can be difficult. If you scroll down in the Command Panel and find the “...
137 (Max): Move Vertex Along Edge 18 Nov 2011 | 08:27 pm
If you’ve ever been working inside an Edit-Poly modifier and needed to move vertices along a non-ortho edge, you’ve realized it can be difficult. If you scroll down in the Command Panel and find the “...
136 (Max): Saving LDR Images with 2.2 Gamma 3 Nov 2011 | 01:28 am
When saving out an LDR format, remember that your 2.2 gamma is only “previewed” in the VFB window. You can choose to bake the gamma in by overriding it in the “Save Image” dialogue. Alternatively yo...
136 (Max): Saving LDR Images with 2.2 Gamma 2 Nov 2011 | 05:28 pm
When saving out an LDR format, remember that your 2.2 gamma is only “previewed" in the VFB window. You can choose to bake the gamma in by overriding it in the “Save Image" dialogue. Alternatively yo...
(135) Max: "Pan & Zoom" While Drawing Splines 2 Nov 2011 | 03:19 am
If you want more precision while drawing lines, go into PREFERENCES / VIEWPORTS and toggle the Zoom About Mouse Point options on. Now your middle mouse wheel will use your mouse as its zoom target.
(135) Max: "Pan & Zoom" While Drawing Splines 1 Nov 2011 | 07:19 pm
If you want more precision while drawing lines, go into PREFERENCES / VIEWPORTS and toggle the Zoom About Mouse Point options on. Now your middle mouse wheel will use your mouse as its zoom target.