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September 2013 7 Aug 2013 | 05:00 am

Contents Flavor 2-acetylpyridine Organoleptic Characteristics of Flavor Materials Fragrance Trend Trek Société Française Des Parfumeurs Ingredient...

August 2013 8 Jul 2013 | 05:00 am

Contents Flavor Citronellyl Formate On Site: Flavor and Extract Manufacturers 2013 Annual Meeting - Transparency and Collaboration Organoleptic Characteristics ...

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GD Column 20: The Coming Storm designer-notes.com 30 May 2012 | 08:14 pm

The following was published in the Feb 2012 issue of Game Developer magazine… Ever since OnLive’s dramatic public unveiling at GDC 2009, the games industry has been watching and wondering about cloud...

GD Column 21: More Than Zero designer-notes.com 25 Jul 2012 | 06:42 am

The following was published in the Apr 2012 issue of Game Developer magazine… A zero-sum game is one in which the gains of any one player are balanced out by the losses of all the other players, such...

GD Column 22: When Digital Meets Physical designer-notes.com 22 Oct 2012 | 10:21 pm

The following was published in the Aug 2012 issue of Game Developer magazine… If video games and board games are cousins, then they are starting to behave like they belong to the European aristocracy....

GD Column 23: How to Become a Game Designer designer-notes.com 4 Feb 2013 | 09:07 pm

The following was published in the Nov 2012 issue of Game Developer magazine… People enter the games industry for many different reasons. For some talented artists, programmers, and musicians, a games...

Educated Play: Souvenir gamecareerguide.com 23 Apr 2013 | 08:50 pm

Game Developer magazine's Patrick Miller talks to the team behind Souvenir, an M.C. Escher-inspired narrative game produced as part of a thesis project for a Design and Technology MFA at Parsons.

Educated Play: Refraction gamecareerguide.com 2 May 2013 | 08:05 pm

Originally published in Game Developer magazine, this interview with developer Yun-En Lu explores the philosophy behind the unique fraction-teaching puzzler Refraction.

GD Column 24: Should Games Have Stories? designer-notes.com 7 May 2013 | 06:01 am

The following was published in the February 2013 issue of Game Developer magazine… Stories and games have always had an uneasy marriage. From the beginning, designers have written stories into their g...

GD Column 25: When Choice is Bad designer-notes.com 29 Jul 2013 | 07:00 pm

The following was published in the May 2013 issue of Game Developer magazine… Nothing defines video games more than the importance of player choice. Interactivity is what separates games from static ...

Game Developer magazine on Doom's creation doomworld.com 26 Aug 2013 | 11:22 pm

Ant sends word of an article recently posted to Gamasutra, reproducing a piece from Game Developer magazine entitled Monsters from the Id: The Making of Doom. Written at the turn of 1994, the article ...

Hire Facebook Game Developer template-tutorial.com 17 May 2012 | 05:00 pm

Hire Facebook Game developer from Facebook Game & Apps Development Company When we think about the social networking sites, Facebook name comes first into everyone’s mind. It is most popular social ne...

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