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test review placeholder 27 Aug 2013 | 01:50 pm
this is a test placeholder for a game I have scored but not completed a full text review
Bastion – Review 30 Jul 2013 | 03:00 pm
Format: PC Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 22 hours Modes of play: Single Player, Online Leaderboards Bastion looks & sounds really pretty and it’s...
Apple Jack 2 – Review 25 Jul 2013 | 03:27 pm
Format: Xbox Live Indie Games Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 19 hours Modes of play: Single Player Apple Jack 2 is basically another 61 levels of ...
Lane Pushers vs MOBAs 24 Jul 2013 | 08:08 pm
The term ‘MOBA’ is one that’s really bugged me recently as I’ve begun trying out a few, what I call, ‘Lane Pusher’ games. MOBA supposedly means “Multiplayer Online Battle Arena” – which to me sounds l...
Apple Jack – Review 23 Jul 2013 | 02:52 pm
Format: Xbox Live Indie Games Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 36 hours Modes of play: Single Player Apple Jack is a fantastic platform game with gr...
Half-Life 2 – Review 28 Jun 2013 | 08:10 pm
Format: PC Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 30 hours * (* unknown exactly how much of this was active time, as I frequently left the game on pause & in the ...
Xboned!? Why? 18 Jun 2013 | 03:55 pm
A lot of people are wondering ‘why‘ when it comes to all the many mis-steps Microsoft have taken with their Xbone release announcements. Here’s my brief take on it. In my opinion they are living in ’2...
Half-Life – Review 14 Jun 2013 | 10:04 pm
Format: PC Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 29 hours * (* unknown exactly how much of this was active time, as I frequently left the game on pause & in the ...
Thomas Was Alone – Review 14 Jun 2013 | 07:17 pm
Format: PC Reviewer: Remy77077 Approximate Time Spent playing at time of writing: 5 hours Modes of play: Single Player This is another puzzle-platformer style single player game. It’s immediatel...
The day competitive fighting games died? 10 Jun 2013 | 05:51 pm
Well, the FPS genre has all but been ruined by grinding, ‘pay to win’, ‘grind to compete’, ‘free to play’ models of sales that all but kill off any way to play those games as fundamentally competitive...