Jordanmechner - jordanmechner.com
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Why I write longhand 9 Aug 2013 | 01:32 am
(Originally published as a guest article for The Huffington Post.) As a writer and game designer, I’ve spent a good chunk of the past 30 years trying to do various types of creative work while sittin...
The Making of Templar 15 Jul 2013 | 08:18 pm
Artists LeUyen Pham & Alex Puvilland and I had so much fun collaborating on our graphic novel Templar, we hated to stop! So we’ve gone and made another book together: The Making of Templar. And we’re ...
From Prince of Persia to Templar 9 Jul 2013 | 01:00 pm
Update: Templar is available from Amazon, Barnes and Noble, and bookstores. Follow the Templar Tumblr and Facebook pages for news, reviews, and upcoming events. The story of how a book, movie, or vid...
Introducing Karateka Classic 15 May 2013 | 05:37 am
Update: Karateka Classic is now live in the App Store and on Google Play. I’ve heard from a lot of people who’ve expressed the desire to replay a certain 1984 side-scrolling, bird-punching game that t...
Templar Tumblr 13 May 2013 | 10:48 pm
Less than two months to go until Templar’s release! Today, we’re inaugurating a Tumblr page for the book. We’ll be posting all things Templar there, including announcements of upcoming events, and beh...
Revisiting The Shadow and the Flame 11 Apr 2013 | 07:10 pm
Prince of Persia 2: The Shadow and the Flame was released for PCs in 1993 — three years after the prince’s original Apple II debut, and a full decade before his leap to 21st-century consoles with PoP:...
Announcing Templar 21 Jan 2013 | 07:25 am
I’m excited to announce that my original graphic novel Templar will be published in July in its entirety as a 480-page, full-color hardcover from First Second. (Book one of the saga was previously pub...
Karateka in the App Store 21 Dec 2012 | 03:15 am
I’m happy to announce that for the first time since 1984, Karateka is once again available for state-of-the-art Apple devices. You can download it for iPad, iPhone, and iPod Touch in the App Store. An...
Making and Remaking Karateka 3 Dec 2012 | 09:00 pm
The modern remake of Karateka (out today on Steam) has given me a great reason to dig into my archives and revisit the long-ago era when I developed the original Karateka on a 48K Apple II. If you’re ...
Karateka is Back! 8 Nov 2012 | 01:55 am
I’m excited to announce that my new remake of Karateka — the game I’ve been working on with a small, independent team for the past 18+ months — is now available on Xbox Live Arcade for the Xbox 360. (...