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LibCache updated 8 Aug 2013 | 10:06 pm

I finally had the time to continue working on libcache and libnoname.  Here are some changes: LibNoname: Added file extension parameter to listdir-function Added combine adler32 / crc32 functions LibC...

[Update] Relocation to our own server structure 22 Jun 2013 | 07:22 pm

A quick update on “Relocation to our own server structure”. The relocation was completed successfully!

Relocation to our own server structure 19 Jun 2013 | 10:23 pm

Dear Respected Readers & Visitors, We’re going to move to our own server structure. Read more: http://forum.singul4rity.com/thread-810.html Thank you for your understanding & apologize us for the caus...

Unity3D NetworkManager 5 Jun 2013 | 11:04 pm

The NetworkManager was part of the Mage RTS project which we don’t seem to continue… so i decided to release it here separately. The NetworkManager is a simple script that allows you to Host a Server ...

Jump Point Search – Unity3D Online Demo 17 Apr 2013 | 12:59 am

I finally had the time to finish the JPS implementation! The pathfinding is now more than 10 times faster :) Please convince yourself: >>>Web-Demo<<< Edit: The A-Star and the Jump Point Search Unity3d...

Downtime 8 Apr 2013 | 06:38 pm

Dear SiNGUL4RiTY Visitors & Respected Members, We’re very sorry for the long downtime (total of 5 hours and 39 minutes) and we’d like to explain what happened. During the server move from Jersey City,...

A* – Unity3D Online Demo 4 Apr 2013 | 05:04 am

I’ve compiled a first testmap to debug the pathfinding algorithm A*. The algorithm (or my implementation) is still too slow (5ms – 5s) for a game with many units, I plan to implement Jump Point Search...

Mage – RTS 30 Mar 2013 | 07:06 pm

Mage is the codename of our current project: a real-time strategy game based on the Unity3D engine. Check out the wiki page for screenshots of the current version.

LibCacheTool – Win32 26 Feb 2013 | 02:19 am

Finally! I managed to compile this on windows, VS2012 project files can be found on the repo. There are no new features since the last linux build, just bug fixes for windows. >>> DOWNLOAD <<<

Herpz vs. Lerpz 5 Feb 2013 | 02:20 am

This is my first post this year, but I have something totally different than usually: Herpz vs. Lerpz is the first game I’ve ever developed and I have to say that i had a sh*t load of fun during the l...

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